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Nemora

“Nature’s Heart”

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FACTION:

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RARITY:

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Nemora is currently one of the strongest healers in the game. Unlike most other support heroes, her kit is mainly focused on healing allies.

The only other “pure” healer in the game is Angelo and he is significantly weaker than her and can only ascend to Legendary+.

Overall, if you’re looking for a healer on your team, Nemora is the only real option, aside from Lucius. She’s the queen of healing, at least for now.

Aside from healing allies, she also offers an incredibly strong CC in the form of Beguile. This ability can turn the tide of some battles, as it can mind control enemy heroes and force them to use their abilities to attack their own team.

She also has a lot of health for a non-tank character, which can allow her to be placed in the frontline on occasion.

Nemora can’t really do any damage outside of charm and that is subject to RNG. Sometimes it simply doesn’t work.

Her main burst healing comes from her ultimate. This can be problematic when fighting stages that are much higher level and your frontline is getting destroyed quickly.

Nemora works extremely well when used with Lyca, & and either Tasi or Arden.

Nemora is able to tap into the forest’s forces of regeneration and life, which makes her the best healer among the Wilders. She is kind and beneficent by nature, and can’t bear to see any living thing harmed or suffering. Rather than viewing her work as an occupation, she sees it as the manifestation of her will. She was born to do this.

A quick learner with great natural talent, she was the most outstanding among those of old Arden’s students. Through her powers of observation, desire to always understand more about the world around her, and affinity for all natural life, she was able to unearth many of the secrets hidden in the lush green of her homeland.

It was during a still, quiet night that she saw the will o’ the wisp. She had been in one of her deep, trance-like sojourns, communing with the life surrounding her that her meditation was interrupted by a softly glowing orb floating and bobbing between the trees. She followed it to an almost unsettling tranquil grove she’d never seen before. When the sun rose, hours later, the wisp was gone. She couldn’t remember seeing it leave, and the grove now seemed to have lost its mystery, but she felt a new power surging through her limbs. There was a vigor in her heart she’d never known before.

It wasn’t long after that the Hypogean menace found their way to the home of the Wilders, and from that point it didn’t take long for her to realize the potential of the abilities that had been conferred to her that night in the grove. Her skills were no longer solely within the realm of healing. She found the power to mesmerize those who would do harm, incapacitating them without injury. She could also cause her newfound enemies to turn on one another in a blind fury, keeping several of her comrades safely out of the fray and eliminating that which threatened them in one fell swoop.

The numbers of the Hypogeans were such that the Green Guard were forced to call upon all able-bodied Wilders to take up arms if they were to ensure the survival of their people. This ruthless conflict brought unprecedented carnage to the Wilders, and after each battle there were countless casualties. Many of those who survived had to be carried back to their homes. Nemora worked tirelessly with the injured, first mending their horrific wounds, and later consoling those who suffered emotional trauma from what they’d witnessed and experienced.

Although Nemora is a picture of kindness and compassion, she extends her benevolence only toward those who deserve it. If a spear through the heart of another Hypogean prevents injury to a Wilder, she won’t hesitate to thrust it herself. She will never give up on an ally, will never have any qualms about extinguishing life hostile to the well-being of others, and will never allow this peril to overrun the land and people she loves.

“The forest brims with life, it runs through my veins.”

CLASS: Intelligence
ROLE: Healer, Support
TYPE: Mage
POSITION: Any
ARTIFACT: Grace/Call/Drape/Vitality
UNION: Yes

Item – The Blossom Spear

A sharp spear that can cast natural magic. Ideal for any defender of the forest.

Skill – Nature’s Touch

Normal attacks heal Nemora’s weakest ally for 60% of her own attack rating.

[+10 Unlocks ] Healing effect is raised by 75% if a critical strike occurs when using a normal attack.
[+20 Unlocks ] Health recovery increased by up to 90% of Attack Rating .
[+30 Unlocks ] Health recovery increased by up to 120% of Attack Rating.

HERO SKILLS

Wild Wonder

Nemora calls upon the forces of nature to heal all of her teammates health by 30% of her own max health.

Level 81: Allies with health lower than 20% regenerate health 30% faster.
Level 161: Increases the Defense Rating of allies by 15%.

Beguile

Nemora uses her charm to entrance an enemy, dealing 90% damage to them and causes the enemy to turn on their own team (Enemy only uses normal attack).

Level 21: Damage increased by up to 110%.
Level 101: Entranced enemies now use their ultimate abilities to attack.
Level 181: Entranced enemy’s Attack Rating increased by 30% while entranced.

Mother Nature

Nemora is able to increase the healing efficiency of herself and all teammates by 15%.

Level 121: 50% of the overflowing health that exceeds a hero’s maximum health is converted into a protective shield.
Level 201: Health regeneration increased by 20%.

Life Force

Nemora gradually heals the weakest member of her team for 30% of her own maximum health.

Level 141: Gradually restores a total of 150 energy points to her ally.
Level 221: Total amount of health restored increased to 40% of maximum health.

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BiBaBu
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BiBaBu

Just a thought for late game depending on the following situation:
1. Nemora has unlocked her signature item
2. She is standing in the back line

Would it be good to give her Dura’s Eye for the synergy with her signature item when critting?

More AA due to a crit means more heal and faster AA means crits can occure more often (due to more AAs in shorter time) which results in more heal.

Or is her crit rate too low?

ThiccAsHeck
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ThiccAsHeck

Her healing (and over-healing shield) is based on a percentage of HER OWN hp, so I would really recommend giving her Dura’s Grace for general usage. Only give her Dura’s Call for fights where you specifically need a quick heal/shield a few seconds earlier than usual – give the Call to Tasi instead smile

Dafia
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Dafia

When my Nemora charms it will usually force aggro of the mobs nearby, basically making it a tank for a few seconds. Sometimes when RNG is in your favor she charms a Brutus and pops the passive making it that much easier to take it down.

GalloViking
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GalloViking

I placed her frontline and gave her Dura’s Grace instead. She got amazing defensive stats for a mage, and as she takes a beating being frontline, she ults much more often, making excellent use of the shield. That allowed me to give Dura’s Call to Tasi, that now spams that annoying sleep like crazy :3

Slepzs
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Slepzs

Geninus. Thanks for the help

Anon
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Anon

Pretty sure they are saying that the damage isn’t notable. It can turn the tide of some battles because it is a powerful CC, not because it does a ton of damage.