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Relics List & Guide

Relics List & Guide

Relics are temporary items with special effects that can only be acquired and used in the Arcane Labyrinth & Peaks of Time.

All relic effects stack together (probably additively).

This is a complete list of all known relics in the game. There’s also a Relic Tier List guide that ranks each relic.

Press the “+” sign for more information about the relic.

Certain relics have different rarities, and each rarity provides a slightly different effect. This list contains all of the effects, the different colors represent each rarity: Legendary, Elite, Rare.

Patch 1.19 Changes


Thunderburst, Blessed Hammer, Eagle Strike, The Unmounted Heart
The above relics that are able to deal damage to enemies now have an upper damage limit. The value of the damage limit is determined by the combined attack ratings of the 5 heroes currently in a player’s formation.

Firebringer, Icebringer
The value of the attack rating or defense rating these two relics steal now has an upper limit that is determined by the attacker’s own attack rating and defense rating.

Statue of Retribution
Friendly summoned creatures or illusions will no longer raise the attributes of any surviving heroes when they die.

Patch 1.16 Changes


Silver Arrow, Restorating Crystal, Lightbearers Loyalty, The Coral Vow
These relics have had their power increased.

Spider Thread Gloves, Pendant of Force
These relics have had their power reduced.

Severance, The Huntress, Ferael’s Dread, Warek’s Might
These relics have been removed from the game.

RelicEffectRarityUsable By
Deathly Embrace
Enemies with less than 15% of their max HP are sent to an early grave by a deathly apparition.LegendaryAll
Eagle Strike
Arrows rain down upon enemies every 15 seconds, inflicting damage upon them.LegendaryAll
Blessed Hammer
Heroes have a chance to cause additional damage for every successful attack.LegendaryAll
Frozen Star
When an allied hero receives fatal damage the Frozen Star forms a protective shield around them for several seconds and heals them over time (can be used once per battle).LegendaryAll
Pendant of Force
Reduces all enemies’ health by 35% at the beginning of battles. Enemies’ health will gradually be regenerated within the first 10 seconds of battle.LegendaryAll
Restorating Crystal
Heals a teammate for 4% of HP per second over 20 seconds when their health drops below 40% HP (can be used once per battle).LegendaryAll
Spider Thread Gloves
All enemies are cocooned in spider's silk for 5 seconds. If a certain amount of damage is dealt to enemies the effect will end earlier.LegendaryAll
The Unmounted Heart
Causes massive damage and stuns all enemies once within first 25 seconds of battle.LegendaryAll
Pendant of Betrayal
If an enemy is injured within the first 10 seconds of a battle, all of their allies will also receive 15% of the damage dealt.LegendaryAll
Thunderburst
Strikes enemies periodically, causing enemies to be damaged and stunned.LegendaryAll
The Silent Hope
Allows a hero to recover 700 energy over 5 seconds the first time they cast their ultimate ability in battle.
Allows a hero to recover 350 energy over 5 seconds the first time they cast their ultimate ability in battle.
Legendary, EliteAll
Relic Chest
Raises the Health and Defense Ratings of all allied heroes by 2.5% for every Elite or Legendary relic that is possessed, an can be raised by up to a total of 30%.
Raises the Health and Defense Ratings of all allied heroes by 1.5% for every Elite or Legendary relic that is possessed, an can be raised by up to a total of 15%.
Legendary, EliteAll
Arcane Spellbook
Intelligence based heroes deal +30% damage.
Intelligence based heroes deal +20% damage.
Intelligence based heroes deal +10% damage.
Legendary, Elite, RareIntelligence
Beast’s Claw
Agility based heroes deal 30% more damage, Life Leech +10%
Agility based heroes deal 20% more damage.
Agility based heroes deal 10% more damage.
Legendary, Elite, RareAgility
Branch from the Yggdrasil
All surviving heroes recover 40% of lost HP after battles.
All surviving heroes recover 25% of lost HP after battles.
All surviving heroes recover 15% of lost HP after battles.
Legendary, Elite, RareAll
Horn of Replenishment
Heals teammates for 15% of their max HP at the beginning of battles.
Heals teammates for 10% of their max HP at the beginning of battles.
Heals teammates for 6% of their max HP at the beginning of battles.
Legendary, Elite, RareAll
Lightbearer’s Loyalty
Lightbearers’ Defence Rating +50%. Energy recovery +30% when injured.
Lightbearers’ Defence Rating +30%. Energy recovery +20% when injured.
Lightbearers’ Defence Rating +10%. Energy recovery +15% when injured.
Legendary, Elite, RareLightbearers
Mauler’s Treachery
Raises Mauler heroes’ Attack Ratings by 30% and Life Leech by 30%.
Raises Mauler heroes’ Attack Ratings by 20% and Life Leech by 20%.
Raises Mauler heroes’ Attack Ratings by 10% and Life Leech by 15%.
Legendary, Elite, RareMaulers
Shadowfall
Crit rating +25%.
Crit rating +15%.
Crit rating +10%.
Legendary, Elite, RareAll
Nosferatu’s Fang
Life Leech +25%.
Life Leech +15%.
Life Leech +10%.
Legendary, Elite, RareAll
Ragespike
Raises your heroes’ Attack Ratings by 5% for every battle they win, and can be raised by up to 40%.
Raises your heroes’ Attack Ratings by 4% for every battle they win, and can be raised by up to 20%.
Raises your heroes’ Attack Ratings by 3% for every battle they win, and can be raised by up to 12%.
Legendary, Elite, RareAll
Praetorian Helmet
Damage received -25%.
Damage received -15%.
Damage received -10%.
Legendary, Elite, RareAll
Shield of Fortitude
Raises your heroes’ Defense Ratings by 5% for every battle they win, and can be raised by up to a total of 40%.
Raises your heroes’ Defense Ratings by 4% for every battle they win, and can be raised by up to a total of 20%.
Raises your heroes’ Defense Ratings by 3% for every battle they win, and can be raised by up to a total of 12%.
Legendary, Elite, RareAll
Silver Arrow
Additional 100% Damage to factional damage advantage.
Additional 50% Damage to factional damage advantage.
Additional 40% Damage to factional damage advantage.
Legendary, Elite, RareAll
The Silent Promise
Raises all teammates’ Dodge by 12 points for every Wilder hero that is on the battlefield.
Raises all teammates’ Dodge by 8 points for every Wilder hero that is on the battlefield.
Raises all teammates’ Dodge by 4 points for every Wilder hero that is on the battlefield.
Legendary, Elite, RareWilders
The Devoted Whisper
Increases all teammates’ Attack Rating by 25% for every Graveborn hero that is on the battlefield.
Increases all teammates’ Attack Rating by 15% for every Graveborn hero that is on the battlefield.
Increases all teammates’ Attack Rating by 10% for every Graveborn hero that is on the battlefield.
Legendary, Elite, RareGraveborn
The Diligent Vow
Heals the weakest teammate’s HP by 10% after 15 seconds of a battle.
Heals the weakest teammate’s HP by 6% after 15 seconds of a battle.
Heals the weakest teammate’s HP by 4% after 15 seconds of a battle.
Legendary, Elite, RareAll
Tome of Necromancy
Reduces a Graveborn’s hero’s Cooldown period by 30% and restores 30 energy points per second.
Reduces a Graveborn’s hero’s Cooldown period by 20% and restores 20 energy points per second.
Reduces a Graveborn’s hero’s Cooldown period by 10% and restores 15 energy points per second.
Legendary, Elite, RareGraveborn
Supporter’s War Flag
Backline heroes Attack Ratings +20%, Crit Ratings +30%.
Backline heroes Attack Ratings +10%, Crit Ratings +15%.
Backline heroes Attack Ratings +5%, Crit Ratings +10%.
Legendary, Elite, RareBackline
Vanguard’s War Flag
Frontline heroes’ Defense Ratings +25%, energy recovery rate +40% when injured.
Frontline heroes’ Defense Ratings +15%, energy recovery rate +20% when injured.
Frontline heroes’ Defense Ratings +10%, energy recovery rate +10% when injured.
Legendary, Elite, RareFrontline
Wilder's Wisp
Increases a Wilder’s hero’s Crit Rating by 30% and Haste by 30%.
Increases a Wilder’s hero’s Crit Rating by 20% and Haste by 20%.
Increases a Wilder’s hero’s Crit Rating by 15% and Haste by 10%.
Legendary, Elite, RareWilders
The Carnal Desire
Raises all teammates Life Leech by 8 points for every Mauler hero that is on the battlefield.
Raises all teammates Life Leech by 5 points for every Mauler hero that is on the battlefield.
Raises all teammates Life Leech by 3 points for every Mauler hero that is on the battlefield.
Legendary, Elite, RareMaulers
Steel Cuirass
Strength based heroes get +30% Defence. Restores 1% of max HP per second.
Strength based heroes get +20% Defence.
Strength based heroes get +10% Defence.
Legendary, Elite, RareStrength
The Coral Vow
Increases all teammates’ Defense by 10% for every Lightbearer hero that is on the battlefield.
Increases all teammates’ Defense by 10% for every Lightbearer hero that is on the battlefield.
Increases all teammates’ Defense by 10% for every Lightbearer hero that is on the battlefield.
Legendary, Elite, RareLightbearers
Blinding Brilliance
Belinda’s "Blessing" ability is shared with all of her teammates.EliteBelinda
Death’s Bite
Kaz’s attacks become poisonous and the poisonous effects can be stacked.EliteKaz
Bloody Shawl
If Khasos successfully grabs his returning throwing axe when using the ability "Throwing Axe" it will be immediately used again.EliteKhasos
Firebringer
The Firebringer has the chance to reduce enemy Attack Ratings each time your heroes cause damage to them until the end of the battle. If you already possess Icebringer your heroes’ Attack Ratings will also be increased.EliteAll
Heartseeker
+60% Critical Strike Damage.EliteAll
Heaven’s Grace
Increases the wearer’s health regeneration by 80%.EliteAll
Hogan’s Fortitude
Reduces the damage Hogan receives by 80% when the damage he receives is less than 6% of his max HP.EliteHogan
Hunter’s Grasp
Deals more damage to the enemy the more HP they have. Damage is increased by up to 25%.EliteAll
Icebringer
The Icebringer has the chance to reduce enemy Defense Ratings each time your heroes cause damage to them until the end of the battle. If you already possess the Firebringer your heroes’ Defense Ratings will also be increased.EliteAll
Lament
At the beginning of a battle Grezhul is able to use his “Reanimate” ability without using any energy.EliteGrezhul
Lion’s Might
While Brutus’ "Last Grasp" ability is in use its invincibility effect duration will be refreshed every time he makes a kill or assist.EliteBrutus
Moonstone
Revitalises allied heroes, allowing them to receive heals over time if their energy is above 50%. Already possessing the Sunstone doubles the health recovery rate of the Moonstone.EliteAll
Poisonous Embrace
Hero’s normal attacks have a chance to poison the enemy. Poison attacks can be stacked.EliteAll
Sands of Time
Time is sped up increasing your team’s Haste for 10 seconds.EliteAll
Statue of Retribution
When a hero dies all attributes of all surviving heroes are raised until the end of the battle.EliteAll
Sunstone
Reinvigorates allied heroes, allowing them to recover energy over time if their health is higher than 50%. Already possessing the Moonstone doubles the energy recovery rate of the Sunstone.EliteAll
Talonstrike
Vurk will fire 3 bolts per shot when using his ultimate ability “Mania”.EliteVurk
The Glistening Leaf
All of Nemora’s teammates benefit from her "Life Force" ability after she uses her "Wild Wonder" ability.EliteNemora
The Sinful Heart
Shemira is able to use "Soul Siphon" to leech life from 3 enemies at the same time.EliteShemira
The Tainted Desire
Isabella is able to hit 3 enemies at the same time with her "Void Barrage" ability.
Elite
Isabella
Ulmus’ Breath
Allows Ulmus to use his "Deep Roots" ability without expending energy points.EliteUlmus
Vambraces of Accuracy
Accuracy +50, Crit Rating +10%.EliteAll
War Horn
Raises all allied heroes’ attributes each time an enemy is slain until the end of the battle.

Elite

All
Windforce
Lyca's normal attacks and "Rapid Arrows" ability are able to hit 3 enemies at once.EliteLyca
Winged Spurs
Dodge +40%.EliteAll
Wristguards of Invigoration
All heroes’ energy recovery rate +40% when injured.EliteAll
The Pearl Oath
Deals more damage the lower your hero’s HP falls. Damage is increased by up to 35%.
Deals more damage the lower your hero’s HP falls. Damage is increased by up to 25%.
Elite, RareAll
Call to Arms
At the beginning of battle your side has their energy replenished by 120 points.
At the beginning of battle your side has their energy replenished by 60 points.
Elite, RareAll
Carnal Grip
Heals 24% of your hero’s total HP when an enemy is slain.
Heals 16% of your hero’s total HP when an enemy is slain.
Elite, RareAll
Goblet of Resurgence
Restores an additional 50% health and energy when you use the Fountain of Vitality.
Restores an additional 25% health and energy when you use the Fountain of Vitality.
Elite, RareAll

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Daniel
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Daniel

I think I’ve seen a rare version of winged spurs that’s +20% dodge. Can’t confirm though.
Also, the coral vow definition appears off.

Ralathen
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Ralathen

Thanks

Takamiya
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Takamiya

We need adjustment drop elit or legend in floor 1 & 2

Ralathen
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Ralathen

Are carnal grip and Praetorian helmet buffing ONE hero at a time or ALL heroes on the battlefield?

Conrad
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Conrad

All

U mad?
Guest
U mad?

Praetorian helmet for all, carnal grip for the one who get the kill